Cases/Case 01 · Broadcast

A broadcast studio, built before the build.

An hour-long live show needed a studio around one table: curved main LED, sculpted side walls with screens where the cameras look, a ceiling ring over the players. We modelled it in Showline, put the show content on every LED surface inside the model, and let the client walk it from each broadcast camera before anything was fabricated.

3D setBroadcast camerasLED content in 3DWall variantsDrawingsGLB · STL export
6.08 × 3.68 mCurved main LED, P1.25
2 designsScreens or decor walls
5 ringsCeiling ring options, live switch
6 camerasOverview 35 mm, broadcast 50 mm
5 variantsSide-wall concepts with coverage %
7 sheetsBuild drawings with dimensions
01The model

Walk the set from every camera.

This is the model the client approved, with the brand removed. Switch the wall design, the lamp and the ceiling ring, jump between broadcast cameras, change the lens, measure any two points, hide groups, and export the current view as GLB or STL.

Runs live in your browser · drag, zoom, switchOpen full screen ↗
02Wall variants

Five walls, scored by what the camera sees.

For the side walls we drew five concepts on the same elevation. Each one shows the camera frames behind every player and the share of LED screen inside them, so the choice is made on numbers, not taste. Toggle the camera frames and safe zones to read each sheet. On a phone, swipe the sheet sideways.

Variant 01

Drawn in Showline · translated from the client sheet · brand replaced by the Showline wordmark

03Drawings

From concept to build sheets.

Once a direction is chosen, the same model produces dimensioned sheets for the set builder: developed wall lengths, LED bends and radii, layer stack depths, back wall openings, podium plan and every ceiling ring option.

04What Showline did

One project file, three outputs.

The 3D model, the variant sheets and the build drawings come from the same set of dimensions. Change a radius once and every view follows.

013D set with live LED

Main LED, ribbons, side and rear screens carry the show content as textures, so screen and set are judged together.

02Camera plan

Overview and five broadcast cameras with real lenses, so every shot can be checked for what the LED shows behind the players.

03Options as switches

Two wall designs, three lamps and five ceiling rings switch live during the approval call.

04Coverage scoring

Each wall concept is scored by the share of screen inside every camera frame, worst frame included.

05Build drawings

Dimensioned sheets for the set builder, generated from the same model.

063D export

GLB and STL of the current view for the builder, the AV team and the render artists.

→Your project

Your surfaces, your brand, this toolset.

Every tool on this page was configured for one client and one venue. Send us the pixel maps, a venue drawing or a photo and the show date: we set Showline up around your project and walk you through it on your own content.